3 Tips For Opening Rolls
What’s the best way to quickly improve your backgammon skills? Cube actions, Doubling theory, Strategy theory?
It’s improving your opening game! Why?
Almost every single game you will play the first 2-3 rolls.
This means that you have a risk of losing equity quickly if you don’t have solid knowledge of the opening game. It all adds up in the long run.
This article gives you a few fast rules to learn that will instantly improve your game and win more matches.
Three 2nd roll tips
These tips apply to the 2nd roll and are references to different ways the 1st roll has been played:
Tip Number 1
"Anchorman"
Always make an advanced anchor with doublets when the opponent has made an inner board point.
When the opponent has made an inner board point, you should always use a double to make an advanced anchor (Expect with 11).
Tip Number 2
“Slot Machines”
Counter slot with 21 and 51 (returns to slots)
You should always counter slot with 21 (optional to split), 51 counter slots except against 21: (24/22, 6/5), rolls containing a 2 must be slotted against 51: (13/8, 6/5) - due to duplication of 3s and only two builders, 11 always make two points except against 41: (13/9, 6/5), 31 always hits, the running rolls should be run (except when the first roll 21 is played (13/11, 6/5) and the 2nd roll is 63). Match play: If you’re behind you should make the reverse split with 63 against 21.
Tip Number 3
“Hit From Mid”
Always hit loose from the midpoint
Unless there’s another obvious play, you should hit from the midpoint, including hitting with 53, 54, 62, 63, 64 (and thereby not making points with 53 and 64).